Go for 1 or 2? The Smarter Choice After a Touchdown

Every coach knows the feeling: you just scored, and now you've got a decision. Do you take the "safe" 1-point try from the 3-yard line, or roll the dice and go for 2 from the 10?

In high school flag football, there are no kicks. Every extra point attempt comes down to execution. The math is simpler than you'd think.

The Math in Plain English

The Rule of Thumb

A 2-point try only has to succeed half as often as a 1-point try to be worth it.

If your team converts 1-pointers 70% of the time, your 2-point play only needs to hit 35% to break even. So even when a 2-point play feels low-percentage, the math may still favor it.

Here's a quick reference:

1-Point Success Rate Break-Even 2-Point Rate
50% 25%
60% 30%
70% 35%
80% 40%
90% 45%

Why It Matters

  • Spacing: at the 10, your offense has more room to run routes and spread the defense out.
  • Matchups: if you've got speed on the edge or a QB who can buy time, the 2-point play favors you.
  • Game situations: down by 2 means you have to go for 2. Early in the game, leaning 2 builds a long-term advantage.

Bottom Line

Most high school flag teams underuse the 2-point attempt. If your 2-point plays work at least half as often as your 1-point plays, the math says go for 2. Over a season, that choice swings games.

Coaching Takeaway

Track your conversion rates in practice and in games. Once you know your team's actual numbers (not what they feel like), the right call usually picks itself.